It also makes any companions only killable by your own hand- enemies can only knock them unconcious. Caravans, including their guards and brahmin can no longer be killed by random encounters. This is an essential mod to have (sorry bad pun). It is possible to get a quest for this from Uncle Roe in Canterbury Commons, however if Roe is dead, it will just appear in the quest log in your Pip-Boy instead.Įssential Followers and Caravans [by Misterfido However, they do not feature the names of the caravans. This mod just adds four dynamic map markers that locate the four different caravans. Taller DC- True Skyscrapers [by naugrim04Īdds a background to the horizon that features additional ruined skyscrapers and buildings to add a more urban feel. The flights even flicker and randomly turn on and off. This mod adds streetlights and other lights throughout the Wastes to create a more accessible and creepy atmosphere. The decreased brightness reduces a lot of unecissary glare.įallout Street Lights [by SpeedyB64 and RW2112 Increases the Pip-Boy flashlight magnitude and reduces brightness for more of a natural feel. SmoothLight - Pip-Boy Light Enhancer [by HunterZ and Ma-1025 I wish I had found this earlier, it really makes the game beautiful without the need for massive texture packs. The moods fit perfectly with each location, adding more character. But over by Old Olney, deathclaws emerge through the foggy surroundings. It adds beautiful weather and lighting, with darker nights, brighter days, and deeper sunsets. I think this goes down as my favorite FO3 mod of all time. The mod allows you to obtain a book with all of the locations of the Bobbleheads from Moira in Craterside Supply. Any skill level from 101-255 acts the same as 100.īobbleheads - Collectors Book [by King Shelby It increases your skill maximum levels to 255, so that once you're past 100, you no longer have to exit the level up screen by using the console. If you have the Broken Steel add-on installed, chances are that you'll continue playing after completing Project Purity. Helpful for exploring the Wastes.Įver want to stealth kill a certain character but find it impossible without angering the entire town? Add this mod so you that your murders no longer become massacres~! This mod makes armor and weapons degrade at a much slower pace, as how quickly weapons get ruined can sometimes become obnoxious.Īdds all map markers to your Pip-Boy- even the ones you haven't found yet. Highly recommended if you have already completed the main quests but want to continue playing, as this option becomes inaccessible after finishing the story. Stimpacks are actually useful now that you’re taking more damage and the game feels a lot more “real.Free Play after MQ [by Zalmoxis and DJ_Kovrik Here’s a short list of what this mod adds: 120 new weapons (new models/textures too), backpacks, a ton of new armor, makes guns more lethal, enemies will throw more grenades, repairing is more versatile and the list goes on. If you’re like us and you found that vanilla F3 was a little too easy, that guns didn’t seem to feel “real,” (honestly, who can take an entire mag of 7.62 and still run at you with a sledgehammer?) and enemies were just a little too dull: this is the mod for you. You can get across the entire map in just a couple minutes and you’re bound to discover a lot more of it that way. But they sure beat huffing it around on foot. We’ll be straight up: this is not a very polished mod, but what can you expect from adding a completely new way to travel around D.C.? The sounds are… annoying at times and the guns you can upgrade to are a little cheesy. Repair them by getting the right parts, and you’re on your way. Once installed, you’ll find that there are broken motorcycles outside of the major towns.
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